The Investing Edge
of Enterprise IT


05
Apr
2017

CX in the Age of Innovation – When Digital and Physical Worlds Collide

It’s no secret that customer experience (CX) is more critical than ever and a top priority for businesses worldwide. More than 50 percent of organizations will invest significantly in CX by 2018, according to Gartner. Combined with an estimated $1.6 trillion lost annually as a result of poor service, all companies risk survival if they fail to deliver an exceptional
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10
Nov
2016

Next-Gen Enterprise Tech: How AR & VR Are Pushing New Boundaries

Augmented reality and virtual reality (AR/VR) are arguably technology’s next big thing. Recent research from IDC reports the AR/VR market will reach $162 billion within four years, representing an impressive 181.3 percent compounded annual growth rate. Additionally, Gartner’s latest emerging technologies Hype Cycle plots AR and VR on the “Slope of Enlightenment.” AR and VR are making a lot of
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17
Oct
2014

Want to change the world? ‘Secure’ the Next Killer App in IoT

“What’s the next killer app in the Internet of Things?” It was the first of many topics of discussion at the Ascent B2B IT Forum in Cambridge on Tuesday night. In front of a packed house of nearly 200 attendees, panelists at “From Industry 4.0 to iWatch: The Internet of Things” suggested several groundbreaking ideas that might be in the
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17
Jan
2014

Next B2B IT Forum – The Shift to the Cloud: Disrupting Legacy Industries

By now the benefits of cloud computing are well understood. Whether by reducing costs, providing better services, or improving efficiencies, the cloud has transformed business operations in a wide range of industries. What’s not as widely known is how the cloud is disrupting legacy industries previously thought immune to the forces of the cloud. Now industries like taxi services, custom furniture
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14
Feb
2013

Mobile App Development in the Enterprise: What’s Next?

Mobile apps are expected to drive more than $38 billion in revenue by 2015, and enterprises have joined the cause. Not only has there been a significant shift in how enterprises develop and deploy software (enterprises now deploy more apps for employee internal use (22%) than consumers (12%), but smartphones have become the dominant interaction point for employees, as they
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